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flexbe_behavior_engine: flexbe_core | flexbe_input | flexbe_mirror | flexbe_msgs | flexbe_onboard | flexbe_states | flexbe_testing | flexbe_widget

Package Summary

A meta-package to aggregate all the FlexBE packages

flexbe_behavior_engine: flexbe_core | flexbe_input | flexbe_mirror | flexbe_msgs | flexbe_onboard | flexbe_states | flexbe_testing | flexbe_widget

Package Summary

A meta-package to aggregate all the FlexBE packages

flexbe_behavior_engine: flexbe_core | flexbe_input | flexbe_mirror | flexbe_msgs | flexbe_onboard | flexbe_states | flexbe_testing | flexbe_widget

Package Summary

A meta-package to aggregate all the FlexBE packages

flexbe_behavior_engine: flexbe_core | flexbe_input | flexbe_mirror | flexbe_msgs | flexbe_onboard | flexbe_states | flexbe_testing | flexbe_widget

Package Summary

A meta-package to aggregate all the FlexBE packages

flexbe_behavior_engine: flexbe_core | flexbe_input | flexbe_mirror | flexbe_msgs | flexbe_onboard | flexbe_states | flexbe_testing | flexbe_widget

Package Summary

A meta-package to aggregate all the FlexBE packages

Documentation

http://philserver.bplaced.net/fbe/img/flexbe_example_1_small.png

FlexBE helps you to create complex robot behaviors without the need for manually coding them. Based on basic capabilities, which interface standard functionality or your own system-specific features, state machines can easily be composed via the provided drag&drop editor. Afterwards, using the same graphical interface, execution can be started and monitored. Based on the concept of collaborative autonomy, the operator is able to influence the execution during runtime, e.g., by forcing transitions and the robot can request help or confirmation from the operator, if required. Even complete modification of the behavior's structure is possible during runtime.

Please refer to the FlexBE Homepage for an illustrative overview and further information.

Report a Bug

Use GitHub to report bugs or submit feature requests. [View active issues]

Wiki: flexbe_behavior_engine (last edited 2023-05-18 17:08:04 by DavidConner)